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Global Casino Market Research Report— Forecast till 2025
Publisher: Market Research Future
Published: 2020/07/01
Page: 80
Format: PDF
Global Casino Market Research Report— Forecast till 2025
Market Snapshot
Global Casino Market is estimated to exhibit a significant advancement of 7.6% to record USD 476.27 Billion in 2025. The casino is a certain type of gambling often build near tourist spots. However, nowadays casinos are available on mobile phones due to its popularity among youth and the legalization of online gambling in many countries. Additionally, the growing per capita expenditure in developing countries is fuelling market growth during the forecast period.
The global Casino Market is anticipated to register the highest market growth during the review period owing to the growing opportunities and emerging technologies in the gambling segment. However, security risks such as cyberattacks, and local licensing and regulatory hurdles are expected to be the major restraining factor for gamblers and operators. Moreover, the emerging blockchain technology in the casino segment is expected to create lucrative opportunities in recent years. Additionally, in 2018 Bitbook.ag (US), one of the players offering blockchain-based online betting games, launched its platform.
Market Segmentation
According to MRFR analysis, the global casino market has been categorized based on type and region. In terms of type segment, the casino market has been divided into the lottery, slot machine, roulette, craps, poker, and blackjack. The lottery segment is estimated for the highest market share in 2018, however, the poker segment is expected to register the highest CAGR during the study period. The gambling segment is large, and with the increasing accessibility of the Internet and rapidly increasing smartphone ownership, the global casino market has also gained momentum.
Furthermore, slot machine games are estimated to beat the lottery games segment in 2025 and have the largest share of the global market due to the increasing popularity among gamblers.
Regional Analysis
Geographically, the mobile gambling market has been classified into North America, Europe, Asia-Pacific, the Middle East & Africa, and South America.
Asia-Pacific is expected to drive the mobile gambling market owing to the highest share of 33.06% in 2018 and expected to command the regional market with a significant CAGR of 9% during the projected timeframe. Projected to be the fastest-growing regional market, registering the highest CAGR of 9% during the forecast period.
Major Players
The Key Players of the Global Casino Market are Microgaming (Isle of Man), Evolution Gaming (Latvia), Chetu, Inc. (US), Creatiosoft (India), Elaunch Solution Pvt. Ltd (India), Playson (Malta), Betsoft (Malta), Betsson AB (Sweden), Kindred Group PLC (UK), NetEnt AB (Sweden), Paddy Power Betfair PLC (Ireland), The 888 Group (Europort), Scientific Games (US), Ladbrokes (UK), and Addison Global Limited (UK).
COVID 19 Impacts
We are continuously tracking the impact of the COVID-19 pandemic on various industries and verticals within all domains. Our research reports include the same and help you understand the drop and rise, owing to the impact of COVID-19 on the industries. Also, we help you to identify the gap between the demand and supply of your interested market. Moreover, the report helps you with the analysis, amended government regulations, and many other useful insights.
Market Snapshot
Global Casino Market is estimated to exhibit a significant advancement of 7.6% to record USD 476.27 Billion in 2025. The casino is a certain type of gambling often build near tourist spots. However, nowadays casinos are available on mobile phones due to its popularity among youth and the legalization of online gambling in many countries. Additionally, the growing per capita expenditure in developing countries is fuelling market growth during the forecast period.
The global Casino Market is anticipated to register the highest market growth during the review period owing to the growing opportunities and emerging technologies in the gambling segment. However, security risks such as cyberattacks, and local licensing and regulatory hurdles are expected to be the major restraining factor for gamblers and operators. Moreover, the emerging blockchain technology in the casino segment is expected to create lucrative opportunities in recent years. Additionally, in 2018 Bitbook.ag (US), one of the players offering blockchain-based online betting games, launched its platform.
Market Segmentation
According to MRFR analysis, the global casino market has been categorized based on type and region. In terms of type segment, the casino market has been divided into the lottery, slot machine, roulette, craps, poker, and blackjack. The lottery segment is estimated for the highest market share in 2018, however, the poker segment is expected to register the highest CAGR during the study period. The gambling segment is large, and with the increasing accessibility of the Internet and rapidly increasing smartphone ownership, the global casino market has also gained momentum.
Furthermore, slot machine games are estimated to beat the lottery games segment in 2025 and have the largest share of the global market due to the increasing popularity among gamblers.
Regional Analysis
Geographically, the mobile gambling market has been classified into North America, Europe, Asia-Pacific, the Middle East & Africa, and South America.
Asia-Pacific is expected to drive the mobile gambling market owing to the highest share of 33.06% in 2018 and expected to command the regional market with a significant CAGR of 9% during the projected timeframe. Projected to be the fastest-growing regional market, registering the highest CAGR of 9% during the forecast period.
Major Players
The Key Players of the Global Casino Market are Microgaming (Isle of Man), Evolution Gaming (Latvia), Chetu, Inc. (US), Creatiosoft (India), Elaunch Solution Pvt. Ltd (India), Playson (Malta), Betsoft (Malta), Betsson AB (Sweden), Kindred Group PLC (UK), NetEnt AB (Sweden), Paddy Power Betfair PLC (Ireland), The 888 Group (Europort), Scientific Games (US), Ladbrokes (UK), and Addison Global Limited (UK).
COVID 19 Impacts
We are continuously tracking the impact of the COVID-19 pandemic on various industries and verticals within all domains. Our research reports include the same and help you understand the drop and rise, owing to the impact of COVID-19 on the industries. Also, we help you to identify the gap between the demand and supply of your interested market. Moreover, the report helps you with the analysis, amended government regulations, and many other useful insights.
TABLE OF CONTENT
1 EXECUTIVE SUMMARY
1.1 MARKET ATTRACTIVENESS ANALYSIS 14
2 MARKET INTRODUCTION
2.1 DEFINITION 15
2.2 SCOPE OF THE STUDY 15
2.3 RESEARCH OBJECTIVE 15
2.4 MARKET STRUCTURE 15
3 RESEARCH METHODOLOGY
4 MARKET INSIGHTS
5 MARKET DYNAMICS
5.1 INTRODUCTION 25
5.2 DRIVERS 26
5.2.1 Increased Popularity Of Mobile Gaming Among The Younger Population 26
5.2.2 Legalization Of Mobile Gambling 26
5.2.3 Increasing Disposable Income Across Developing Nations 26
5.3 OPPORTUNITIES 27
5.3.1 Advent Of Blockchain-Based Mobile Casino Platforms 27
5.3.2 Development Of AR And VR Based Casino Games 28
5.4 CHALLENGE 28
5.4.1 Securing Online Payments 28
6 MARKET FACTOR ANALYSIS
6.1 VALUE CHAIN ANALYSIS 29
6.1.1 Developers And Technology Providers 29
6.1.2 Casino Games Providers (Online And Offline) 29
6.1.3 End Users 29
6.2 PORTER’S FIVE FORCES MODEL 30
6.2.1 Bargaining Power Of Suppliers 31
6.2.2 Bargaining Power Of Buyers 31
6.2.3 Threat Of New Entrants 31
6.2.4 Threat Of Substitutes 31
6.2.5 Intensity Of Rivalry 31
7 GLOBAL CASINO MARKET, BY TYPE
7.1 INTRODUCTION 32
7.2 POKER 33
7.3 BLACKJACK 33
7.4 SLOT MACHINES 33
7.5 ROULETTE 33
7.6 CRAPS 33
7.7 LOTTERY 34
8 GLOBAL CASINO MARKET, BY REGION
8.1 OVERVIEW 35
8.2 NORTH AMERICA 37
8.2.1 US 38
8.2.2 Canada 38
8.2.3 Mexico 39
8.3 ASIA-PACIFIC 39
8.3.1 China 40
8.3.2 Australia 41
8.3.3 Japan 41
8.3.4 Rest Of Asia-Pacific 42
8.4 EUROPE 42
8.4.1 France 43
8.4.2 UK 44
8.4.3 Germany 45
8.4.4 Rest Of Europe 46
8.5 MIDDLE EAST & AFRICA 47
8.6 SOUTH AMERICA 48
9 COMPETITIVE LANDSCAPE
9.1 COMPETITIVE BENCHMARKING 50
9.1.1 Vendor Analysis 51
9.1.1.1 Research Methodology 51
9.2 PRODUCT LAUNCHES 53
9.3 MERGERS AND ACQUISITIONS 53
9.4 PARTNERSHIPS/AGREEMENTS/COLLABORATIONS 53
9.5 BUSINESS EXPANSION 54
10 COMPANY PROFILES
10.1 MICROGAMING 55
10.1.1 Company Overview 55
10.1.2 Products/Solutions/Services Offered 55
10.1.3 Key Developments 55
10.1.4 Key Strategies 55
10.2 EVOLUTION GAMING 56
10.2.1 Company Overview 56
10.2.2 Financial Overview 56
10.2.3 Products/Solutions/Services Offered 57
10.2.4 Key Developments 57
10.2.5 Swot Analysis 58
10.2.6 Key Strategies 58
10.3 CHETU, INC 59
10.3.1 Company Overview 59
10.3.2 Products/Solutions/Services Offered 59
10.3.3 Key Developments 59
10.3.4 Key Strategies 59
10.4 CREATIOSOFT 60
10.4.1 Company Overview 60
10.4.2 Products/Solutions/Services Offered 60
10.4.3 Key Developments 60
10.4.4 Key Strategies 60
10.5 ELAUNCH SOLUTION PVT. LTD 61
10.5.1 Company Overview 61
10.5.2 Products/Solutions/Services Offered 61
10.5.3 Key Developments 61
10.5.4 Key Strategies 61
10.6 PLAYSON 62
10.6.1 Company Overview 62
10.6.2 Products/Solutions/Services Offered 62
10.6.3 Key Developments 62
10.6.4 Key Strategies 62
10.7 BETSOFT 63
10.7.1 Company Overview 63
10.7.2 Products/Solutions/Services Offered 63
10.7.3 Key Developments 63
10.7.4 Key Strategies 63
10.8 BETSSON AB 64
10.8.1 Company Overview 64
10.8.2 Financial Overview 64
10.8.3 Products/Solutions/Services Offered 65
10.8.4 Key Developments 65
10.8.5 Swot Analysis 65
10.8.6 Key Strategies 65
10.9 KINDRED GROUP PLC 66
10.9.1 Company Overview 66
10.9.2 Financial Overview 66
10.9.3 Products/Solutions/Services Offered 67
10.9.4 Key Developments 67
10.9.5 Swot Analysis 67
10.9.6 Key Strategies 67
10.10 NETENT AB 68
10.10.1 Company Overview 68
10.10.2 Financial Overview 68
10.10.3 Products/Solutions/Services Offered 69
10.10.4 Key Developments 69
10.10.5 Swot Analysis 69
10.10.6 Key Strategies 69
10.11 PADDY POWER BETFAIR PLC 70
10.11.1 Company Overview 70
10.11.2 Financial Overview 70
10.11.3 Products/Solutions/Services Offered 71
10.11.4 Key Developments 71
10.11.5 Swot Analysis 71
10.11.6 Key Strategies 72
10.12 THE 888 GROUP 73
10.12.1 Company Overview 73
10.12.2 Financial Overview 73
10.12.3 Products/Solutions/Services Offered 74
10.12.4 Key Developments 74
10.12.5 Swot Analysis 75
10.12.6 Key Strategies 75
10.13 SCIENTIFIC GAMES 76
10.13.1 Company Overview 76
10.13.2 Financial Overview 76
10.13.3 Products/Solutions/Services Offered 77
10.13.4 Key Developments 77
10.13.5 Swot Analysis 77
10.13.6 Key Strategies 77
10.14 LADBROKES 78
10.14.1 Company Overview 78
10.14.2 Financial Overview 78
10.14.3 Products/Solutions/Services Offered 79
10.14.4 Key Developments 79
10.14.5 Key Strategies 79
10.15 ADDISON GLOBAL LIMITED 80
10.15.1 Company Overview 80
10.15.2 Financial Overview 80
10.15.3 Products/ Solutions/ Services Offered 80
10.15.4 Key Strategies 80
1 EXECUTIVE SUMMARY
1.1 MARKET ATTRACTIVENESS ANALYSIS 14
2 MARKET INTRODUCTION
2.1 DEFINITION 15
2.2 SCOPE OF THE STUDY 15
2.3 RESEARCH OBJECTIVE 15
2.4 MARKET STRUCTURE 15
3 RESEARCH METHODOLOGY
4 MARKET INSIGHTS
5 MARKET DYNAMICS
5.1 INTRODUCTION 25
5.2 DRIVERS 26
5.2.1 Increased Popularity Of Mobile Gaming Among The Younger Population 26
5.2.2 Legalization Of Mobile Gambling 26
5.2.3 Increasing Disposable Income Across Developing Nations 26
5.3 OPPORTUNITIES 27
5.3.1 Advent Of Blockchain-Based Mobile Casino Platforms 27
5.3.2 Development Of AR And VR Based Casino Games 28
5.4 CHALLENGE 28
5.4.1 Securing Online Payments 28
6 MARKET FACTOR ANALYSIS
6.1 VALUE CHAIN ANALYSIS 29
6.1.1 Developers And Technology Providers 29
6.1.2 Casino Games Providers (Online And Offline) 29
6.1.3 End Users 29
6.2 PORTER’S FIVE FORCES MODEL 30
6.2.1 Bargaining Power Of Suppliers 31
6.2.2 Bargaining Power Of Buyers 31
6.2.3 Threat Of New Entrants 31
6.2.4 Threat Of Substitutes 31
6.2.5 Intensity Of Rivalry 31
7 GLOBAL CASINO MARKET, BY TYPE
7.1 INTRODUCTION 32
7.2 POKER 33
7.3 BLACKJACK 33
7.4 SLOT MACHINES 33
7.5 ROULETTE 33
7.6 CRAPS 33
7.7 LOTTERY 34
8 GLOBAL CASINO MARKET, BY REGION
8.1 OVERVIEW 35
8.2 NORTH AMERICA 37
8.2.1 US 38
8.2.2 Canada 38
8.2.3 Mexico 39
8.3 ASIA-PACIFIC 39
8.3.1 China 40
8.3.2 Australia 41
8.3.3 Japan 41
8.3.4 Rest Of Asia-Pacific 42
8.4 EUROPE 42
8.4.1 France 43
8.4.2 UK 44
8.4.3 Germany 45
8.4.4 Rest Of Europe 46
8.5 MIDDLE EAST & AFRICA 47
8.6 SOUTH AMERICA 48
9 COMPETITIVE LANDSCAPE
9.1 COMPETITIVE BENCHMARKING 50
9.1.1 Vendor Analysis 51
9.1.1.1 Research Methodology 51
9.2 PRODUCT LAUNCHES 53
9.3 MERGERS AND ACQUISITIONS 53
9.4 PARTNERSHIPS/AGREEMENTS/COLLABORATIONS 53
9.5 BUSINESS EXPANSION 54
10 COMPANY PROFILES
10.1 MICROGAMING 55
10.1.1 Company Overview 55
10.1.2 Products/Solutions/Services Offered 55
10.1.3 Key Developments 55
10.1.4 Key Strategies 55
10.2 EVOLUTION GAMING 56
10.2.1 Company Overview 56
10.2.2 Financial Overview 56
10.2.3 Products/Solutions/Services Offered 57
10.2.4 Key Developments 57
10.2.5 Swot Analysis 58
10.2.6 Key Strategies 58
10.3 CHETU, INC 59
10.3.1 Company Overview 59
10.3.2 Products/Solutions/Services Offered 59
10.3.3 Key Developments 59
10.3.4 Key Strategies 59
10.4 CREATIOSOFT 60
10.4.1 Company Overview 60
10.4.2 Products/Solutions/Services Offered 60
10.4.3 Key Developments 60
10.4.4 Key Strategies 60
10.5 ELAUNCH SOLUTION PVT. LTD 61
10.5.1 Company Overview 61
10.5.2 Products/Solutions/Services Offered 61
10.5.3 Key Developments 61
10.5.4 Key Strategies 61
10.6 PLAYSON 62
10.6.1 Company Overview 62
10.6.2 Products/Solutions/Services Offered 62
10.6.3 Key Developments 62
10.6.4 Key Strategies 62
10.7 BETSOFT 63
10.7.1 Company Overview 63
10.7.2 Products/Solutions/Services Offered 63
10.7.3 Key Developments 63
10.7.4 Key Strategies 63
10.8 BETSSON AB 64
10.8.1 Company Overview 64
10.8.2 Financial Overview 64
10.8.3 Products/Solutions/Services Offered 65
10.8.4 Key Developments 65
10.8.5 Swot Analysis 65
10.8.6 Key Strategies 65
10.9 KINDRED GROUP PLC 66
10.9.1 Company Overview 66
10.9.2 Financial Overview 66
10.9.3 Products/Solutions/Services Offered 67
10.9.4 Key Developments 67
10.9.5 Swot Analysis 67
10.9.6 Key Strategies 67
10.10 NETENT AB 68
10.10.1 Company Overview 68
10.10.2 Financial Overview 68
10.10.3 Products/Solutions/Services Offered 69
10.10.4 Key Developments 69
10.10.5 Swot Analysis 69
10.10.6 Key Strategies 69
10.11 PADDY POWER BETFAIR PLC 70
10.11.1 Company Overview 70
10.11.2 Financial Overview 70
10.11.3 Products/Solutions/Services Offered 71
10.11.4 Key Developments 71
10.11.5 Swot Analysis 71
10.11.6 Key Strategies 72
10.12 THE 888 GROUP 73
10.12.1 Company Overview 73
10.12.2 Financial Overview 73
10.12.3 Products/Solutions/Services Offered 74
10.12.4 Key Developments 74
10.12.5 Swot Analysis 75
10.12.6 Key Strategies 75
10.13 SCIENTIFIC GAMES 76
10.13.1 Company Overview 76
10.13.2 Financial Overview 76
10.13.3 Products/Solutions/Services Offered 77
10.13.4 Key Developments 77
10.13.5 Swot Analysis 77
10.13.6 Key Strategies 77
10.14 LADBROKES 78
10.14.1 Company Overview 78
10.14.2 Financial Overview 78
10.14.3 Products/Solutions/Services Offered 79
10.14.4 Key Developments 79
10.14.5 Key Strategies 79
10.15 ADDISON GLOBAL LIMITED 80
10.15.1 Company Overview 80
10.15.2 Financial Overview 80
10.15.3 Products/ Solutions/ Services Offered 80
10.15.4 Key Strategies 80