資料搜尋諮詢服務
找不到您所需要的資料嗎?
我們能協助您找到最符合您研究需求的資訊
請撥打 +886-2-2799-3110
或透過電子郵件與我們聯絡 mi@hintoninfo.com
IHS_EWBIEEE xploreSTRATEGY ANALYTICSIHS_EWB_GF

Mobile Gaming Index: Q4 2014 and Year End Results

  • LinkedIn
  • facebook
  • Twitter
出 版 商:Strategy Analytics
出版日期:2015/03/25
頁  數:15頁
文件格式:Word
價  格:
USD 2,000 (Single-User License)
線上訂購或諮詢
Half of Wireless Media Strategies’ Mobile Gaming Index (MGI) companies showed QoQ revenue growth during the fourth quarter of 2014. This report focuses on exploring current and future strategies for each company as the market heads toward a new year. Some of the new strategies include wearable gaming initiatives as well as how one company hopes to re-captivate its audience by using an old tactic.

1 Executive Summary
2 Fourth Quarter, Year-end Results
2.1 Electronic Arts
2.2 Gameloft
2.3 Glu
2.4 CapCom
2.5 Gamevil
2.6 Com2us
2.7 G5
2.8 King.com Limited
2.9 Colopl
2.10 Tencent
3 Conclusions
3.1 Acqu-hire
3.2 Early Integrations
3.3 Tablet gaming a new focus?
3.4 Contact the author of this report
回上頁