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Global Music, Video and Entertainment Software Retailing 2014- 2019 ; Market Dynamics, Retail Trends, and Competitive Landscape

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出 版 商:Conlumino
出版日期:2015/12/30
頁  數:143頁
文件格式:PDF
價  格:
USD 4,950 (Single-User License)
USD 9,900 (Multi-User License)
USD 14,850 (Global-User License)
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Summary
The global Music, Video and Entertainment Software market is expected to grow consistently over the next five years. Games software will be a major contributor to global sales in 2019, driven by increasing demand for console and PC gaming in developing economies. With the rise in disposable incomes, urbanization, and increasing internet penetration, demand will continue to rise in emerging markets, where access to legally paid music downloading websites has increased. However, the sales growth if this sector will be hindered by rising piracy, free-to-play online games, and increasing subscription-based music and video streaming websites.

Key Findings
-?Global Music, Video and Entertainment Software retail sales are forecast to reach US$101.5 billion by 2019, amid increasing demand from emerging markets

-?The US is the largest Music, Video and Entertainment Software market, accounting for nearly 33% in sales, and is forecast to retain its position

-?Music and video is the largest sub-category, while games software is expected to show the fastest growth and surpass Music and video and become the largest sub-category by 2019

-?Online channel dominate global sales in the Music, Video and Entertainment Software market, and is also the fastest growing channel

Synopsis
The “Global Music, Video and Entertainment Software, 2014-2019” report, published by Conlumino, provides comprehensive analysis of global Music, Video and Entertainment Software retail sales across different channels. The report covers current and forecast retail sales data for the category in 50 countries. It also details consumer trends, competitive landscape and latest innovations occurred in the review period.

What else does this report offer?

-?Market insights based on consumer trends, changing economic and demographic factors on global, regional and country basis

-?Retail sales and fastest-growing markets for Music, Video and Entertainment Software category and further sub-categories that includes: music and video and games software

-?Qualitative and quantitative insights of changing Music, Video and Entertainment Software's retail dynamics across various channels

-?Retail sales, market share and growth rate of channels included: online, music, video, book, stationery and entertainment software specialists, hypermarkets, supermarkets and hard-discounters, value, variety stores and general merchandise retailers, other specialist retailers, department stores, electrical and electronics specialists, convenience stores (including independents) and gas stations, cash and carries and warehouse clubs, drug stores and health and beauty stores and duty free retailers

Reasons?To?Buy
-?Get accurate and reliable retail sales data of 50 countries for 2014 and forecast for 2019 to identify the largest and fastest-growing market and to discover profitable markets for expansion/entry

-?Explore an in-depth analysis of retail sales data by channels to spot leading channels in Music, Video and Entertainment Software retail space and develop strategies for specific channels

-?Gain access to retail sales data at sub-category level (Music and video and Games software) across the region to target key markets for each sub-categories and to analyze their current and future growth prospects

-?Learn from consumer insights and retail trends and define your strategies based on the need of consumers and retail landscape in the country

-?Make regional/country level comparisons to effectively target new revenue streams and align your marketing strategies with the crucial trends influencing consumer behavior

-?Track competitive landscape based on the information about store count and latest developments for key Music, Video and Entertainment Software retailers in different region
Executive Summary
Global analysis
Top 10 largest and fastest growing music, video and entertainment software markets by value 2014 and 2019
Top five biggest and fastest growing channels 2014 and 2019
Music, video and entertainment software total retail sales breakdown by sub-category 2009, 2014 and 2019 (%)
Top 10 largest music, video and entertainment software retail markets by sub-category, 2014 and 2019
Sub-category level retail sales for individual markets
Top 10 markets by growth rate and increase in value 2009, 2014, 2019
Sub-categories share as % of total retail sales
Top 10 markets for sub-categories by value, 2014 and 2019
Top five biggest and fastest growing channel, 2014 and 2019
Top five countries by channel sales, 2014 and 2019
Global music, video and entertainment software products retail trends
An analysis of trends and key findings in the report and strategies for success
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