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Global Mixed Reality Market Research Report Forecast to 2023

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出版日期:2019/06/19
頁  數:143頁
文件格式:PDF
價  格:
USD 4,450 (Single-User License)
USD 6,250 (Global-User License)
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Mixed Reality Market Report: Information by Component (Hardware and Software), Product (Head-Up Display, Smartphone/Tablet PC), Vertical (Education, Gaming & Entertainment, Medical, Military & Aerospace) Industry, and Region — Global Forecast till 2023
Market analysis

The Global Mixed Reality Market is relied upon to observe considerable development during the estimate time frame. North America has been foreseen to lead the Mixed Reality Market during the examination time frame, trailed by Europe. The fundamentally high selection of blended reality items in North America and the dispatch of cutting edge blended reality items by key players in this locale are adding to the market development. The Mixed Reality Market is straightforwardly affected by the rising interest for AR/VR head-mounted shows over the gaming and media outlet and improvement of programming just as equipment parts for a vivid presentation experience. In any case, constrained battery life and picture inactivity issues in blended reality gadgets can limit advertise development. The Mixed Reality Market is required to extend at 48.6% CAGR during the conjecture time frame.

Market segmentation

The Global Mixed Reality Market is segmented on the basis of its component, vertical, product, and regional demand. Based on its Component, the market is divided into Hardware and Software. On the basis of its Vertical, the market is divided into Military & Aerospace, Gaming & Entertainment, Education, Medical. On the basis of its Product, the market is segmented into Smartphone/Tablet PC and Head-Up Display.

Regional analysis

Geographically, the Global Mixed Reality Market is divided into global regions like Europe, North America, Asia- Pacific, Middle East, LATAM, and Africa.

Major players

Microsoft Corporation (US), Accenture PLC (Ireland), Sony Corporation (Japan), HTC Corporation (Taiwan), Facebook Inc. (US), Samsung Electronics Co., Ltd (South Korea), Seiko Epson Corporation (Japan), Magic Leap, Inc (US), Intel Corporation (US), Google LLC (US), among others are some of the major players in the Global Mixed Reality Market.
Table of Contents:

1 Executive Summary
2 Market Introduction
2.1 Definition
2.2 Scope of the Study
2.3 Market Structure
3 Market Insights
4 Research Methodology
4.1 Research Process
4.2 Forecast Model
4.3 List of Assumptions
5 Market Dynamics
5.1 Introduction
5.2 Drivers
5.2.1 Demand for Head Mounted Display (HMD) Devices in Gaming, Sports and Entertainment Industries
5.2.2 High Adoption of Immersive Display Technology in the Manufacturing Sector
5.3 Restraints
5.3.1 Limited Battery Life and Image Latency Issues
5.4 Opportunities
5.4.1 Research and Development of Mixed Reality for Various Applications
5.5 Value Chain Analysis
5.6 Porter’s Five Forces Model
5.6.1 Threat of new entrants
5.6.2 Bargaining power of suppliers
5.6.3 Bargaining power of buyers
5.6.4 Threat of substitute
5.6.5 Rivalry
5.7 Market Alerts
5.7.1 Impact Analysis of Emerging Technology
5.7.2 Use Cases
5.7.2.1 Education and Training
5.7.2.2 Product Design and Visualization
6 Global Mixed Reality Market, by Component
6.1 Overview
6.2 Hardware
6.2.1 Sensors
6.2.2 Power Units
6.2.3 Processors
6.2.4 Displays
6.2.5 Input Devices
6.3 Software
6.3.1 Custom Software
6.3.2 Out-of-Box Software
7 Global Mixed Reality Market, by Product
7.1 Overview
7.2 Head Mounted Display (HMD)
7.3 Head-Up Display
7.4 Smartphone/Tablet PC
7.4.1 Computer Display
8 Global Mixed Reality Market, by Verticals
8.1 Overview
8.2 Education
8.3 Gaming & Entertainment
8.4 Medical
8.5 Military & Aerospace
8.6 Manufacturing
8.7 Automotive
8.8 Architecture
8.9 IT
9 Global Mixed Reality Market, by Region
9.1 Overview
9.2 North America
9.2.1 US
9.2.2 Canada
9.2.3 Mexico
9.3 Europe
9.3.1 UK
9.3.2 Germany
9.3.3 France
9.3.4 Rest of Europe
9.4 Asia-Pacific
9.4.1 China
9.4.2 Japan
9.4.3 India
9.4.4 Rest of Asia-Pacific
9.5 Rest of the World
9.5.1 Latin America
9.5.2 Middle East & Africa
10 Competitive Landscape Overview
10.1 Competitive Overview
10.2 Market Share Analysis
10.3 Competitive Benchmarking
11 Company Profiles
11.1 Samsung Electronics Co., Ltd
11.1.1 Company Overview
11.1.2 Financial Overview
11.1.3 Product/Solution/Service Offered
11.1.4 Key Developments
11.1.5 SWOT Analysis
11.1.6 Key Strategies
11.2 Seiko Epson Corporation
11.2.1 Company Overview
11.2.2 Financial Overview
11.2.3 Product/Solution/Service Offered
11.2.4 Key Developments
11.2.5 SWOT Analysis
11.2.6 Key Strategies
11.3 Magic Leap, Inc.
11.3.1 Company Overview
11.3.2 Product/Solution/Service Offered
11.3.3 Key Developments
11.4 Intel Corporation
11.4.1 Company Overview
11.4.2 Financial Overview
11.4.3 Product/Solution/Service Offered
11.4.4 Key Developments
11.4.5 SWOT Analysis
11.4.6 Key Strategies
11.5 Google LLC
11.5.1 Company Overview
11.5.2 Financial Overview
11.5.3 Product/Solution/Service Offered
11.5.4 Key Developments
11.5.5 SWOT Analysis
11.5.6 Key Strategies
11.6 Microsoft Corporation
11.6.1 Company Overview
11.6.2 Financial Overview
11.6.3 Product/Solution/Service Offered
11.6.4 Key Developments
11.6.5 SWOT Analysis
11.6.6 Key Strategies
11.7 Accenture PLC
11.7.1 Company Overview
11.7.2 Financial Overview
11.7.3 Product/Solution/Service Offered
11.7.4 Key Developments
11.7.5 SWOT Analysis
11.7.6 Key Strategies
11.8 Sony Corporation
11.8.1 Company Overview
11.8.2 Financial Overview
11.8.3 Product/Solution/Service Offered
11.8.4 Key Developments
11.8.5 SWOT Analysis
11.8.6 Key Strategies
11.9 HTC Corporation
11.9.1 Company Overview
11.9.2 Financial Overview
11.9.3 Product/Solution/Service Offered
11.9.4 Key Developments
11.9.5 SWOT Analysis
11.9.6 Key Strategies
11.1 Facebook Inc.
11.10.1 Company Overview
11.10.2 Financial Overview
11.10.3 Product/Solution/Service Offered
11.10.4 Key Developments
11.10.5 SWOT Analysis
11.10.6 Key Strategies
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